Core Types
Vector, Color, and Mat2D types
Drawing
Path, Paint, Gradient, and Renderer for custom drawing
Scene
Artboard, Node, and Animation objects
Data & Input
Input, Property, Context, and ViewModel for data binding
Events
PointerEvent and Trigger for interactions
Assets
Image, ImageFilter, ImageSampler, and ImageWrap
Path Effects
PathCommand, PathData, PathEffect, and CommandType
Data Values
DataValue types, Converter, and Property types
Styling
PaintDefinition, PaintStyle, BlendMode, StrokeCap, StrokeJoin, GradientStop
Hierarchy
NodeData, NodeReadData, and Layout
System
Listener, Output, EnumValues, and Sandbox Limitations